HIGH DEFINITION 3D FROM REALITY
(formerly known as Autodesk® Memento)
ReMake is an end-to-end solution for converting reality captured with photos or scans into high-definition 3D meshes. These meshes that can be cleaned up, fixed, edited, scaled, measured, re-topologized, decimated, aligned, compared and optimized for downstream workflows entirely in ReMake. It handles reverse engineering as support for design and engineering, for asset creation for AR/VR, film, game, art, for archiving and preserving heritage, digital fabrication or publishing interactive experiences on the Web and mobile.
ReMake plays well with Autodesk® ReCap 360, helping clean up, fix, edit, optimize and prepare the generated meshes from laser scans or photos for downstream use.
ReMake simplifies complex processes since it was designed for users who require top-quality digital models of real-life objects but have little or no 3D modeling expertise. For those with greater expertise, ReMake offers tools to dig deeper. For the first time, Reality Computing is scalable and accessible to a wide variety of users.
Design / ENGINEERING(Fusion 360) Digitize physical prototypes for further exploration and visualization options, further design, personalized designs/repairs, to check the fit of designed parts to be added to real objects, as the start of new designs, and for decorative add on’s to CAD models.
Inspection / Monitor changeInspect the accuracy of 3D printed objects vs. designed objects when 3D printing replacement parts and allow scientists to compare thedifference between two captures over time.
Media & Entertainment(Maya, Mudbox, 3dsMax, 3rd party) Easy asset creation, digitizing physical prototypes for fabrication in different scales/materials, and for asset prep for AR/VR.
ArchivingDigitize cultural and natural heritage for archiving, preservation, conservation and education.
(heritage, science, art)
MedicalDesign personalized medical equipment and accessories.
3D PrintingEasy preparation of 3D models generated in ReMake or imported from other reality or modeling applications for 3D printing.
Scanners and cameras are ubiquitous and they let us digitize the world around us. Creating useful and meaningful 3D models from reality can be a tedious process that is slow, requires expertise and use of multiple and expensive solutions. ReMake aims to simplify that process and thus make Reality Computing scalable and accessible to a variety of users.
ReMake addresses the ability to:
Streamline tedious workflows to create high definition 3D models from sensors (photos or scans) that involve multiple outdated, complex, and expensive tools that require high expertise or training.
HANDLE BIG MESH
Visualize, handle, analyze, fix, optimize and share very large 3D mesh models. Large, heavy meshes are the standard result when converting reality data to high definition 3D. These large models can be cumbersome to other software, mobile devices, and the Web.
PREPARE TO PUBLISH
ReMake offers a smart and easy way to optimize and prepare high definition 3D meshes for various downstream workflows, and has an integrated toolset for high definition 3D printing.